10 Jun 2008

Patch Notes - 10 Jun 2008 / Notas del Parche 10 Junio 2008

Release Notes for Build 17.20080528.1T
Tuesday, June 10, 2008


  • Flight / Hover – Hover animations tweaked some more.
  • Issue 12 Exploration badges should give XP.
  • Trap of the Hunter Acc/Recharge: Corrected the short help for this enhancement to read Acc/Rech and not Acc/Dmg.
  • Corrected short help in Defense and To-Hit Debuff invention origin sets. They should now list that they enhance To-Hit Debuffs and Defense Debuffs instead of To-Hit Buffs and Defense Buffs.
  • Veteran Rewards / 48 month Buff Pet - Altered AI for Veteran Reward Buff Pets. They should be slightly less suicidal.
  • Accolade / Portable Workbench accolade will once again summon a Workbench in non-PVP areas.
  • Fixed improper start location in the Midnighter’s Club mission map as accessed by the Darrin Wade story arc.
Trial Accounts
  • Added a message specific to trial accounts explaining why they can't send emails.


  • Kheldian Dwarves and other critters that share the beast skeleton should play their “Taunt” animation again.
  • Issue 12 Hero Exploration badges now have the correct art.
Powers Scrappers
  • Scrappers / Fire Melee / Cremate now accepts Damage IO sets, instead of Melee AoE IO Sets.
  • Scrappers / Katana - Modified Katana cast times to match new animation times. Most powers are now faster activating.
  • Peacebringer / Combat Flight - Combat Flight now has the correct fly speed modifier of 1 (instead of the 4 it was given during the -Fly protection tests.)
  • Tech. Naylor’s souvenir clues should unlock Rularuu Weapons for the appropriate powersets.


Stalker Update
  • Further tweaks to the class based on data mining and player feedback (and some bug fixes):
    • Stalker Demoralize Effect duration reduced from 12 seconds to 8 seconds.
    • Stalker Demoralize Effect To Hit debuff reduced from 22.5% to 7.5%, but is no longer resistible.
    • Stalker Demoralize Effect Terrorize chance reduced from 30% to 25% per target.
    • Stalker Energy Melee Energy Transfer Self Damage increased from scale 2.5 to scale 3.00. This is due to Stalkers improved Hit Points and damage capability.
    • Sting of the Wasp and Crippling Axe Kick for stalkers will now properly have a chance to crit while not in a Hide state, instead of having a chance to double crit from a Hide state.
    • Vengeful Slice for Stalkers now correctly does Knockdown once again.
Powers Arachnos Soldier
  • Arachnos Soldier / Bane Spider - Fixed Bane spider characters getting an invisible default mace when using a powers respec.
  • Arachnos Soldier / Crab Spider / Longfang - Corrected help text on Crab Spider Longfang.
Arachnos Widow
  • Arachnos Widow / Teamwork / Indomitable Will - Indomitable Will for Widows will no longer gain increased damage resistance when the Widows damage is buffed.
  • Arachnos Widow / Widow Training / Follow Up – “Follow Up” now has a unique animation not shared by “Strike”
  • Arachnos Widow / Widow Training / Follow Up - Matched cast time to new Follow Up animation.
  • Masterminds / Thugs / Call Thugs / Empty Clips: Adjusted this power’s range down to match its radius (it was firing before enemies were within the cone of effect). Also decreased this power’s damage.
  • Masterminds / Thugs / Call Thugs: Corrected typo in the summoned entity’s description.
  • Electric Armor / Static Shield: This power’s icon should no longer disappear after a minute of activity.
  • Alan Desslock now gives a better explanation why you cannot get his final mission from him.
User Interface
  • Shortened display name of Arachnos Soldiers and Widows in target window

Source: CoH Official Forums

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What is City Of Heroes? / ¿Qué es City of Heroes?

City of Heroes (CoH) is a massively multiplayer online role-playing computer game based on the superhero comic book genre. In the game, players create superhero player characters that can team up with others to complete missions and fight villains belonging to various gangs and organizations in Paragon City and its surrounding areas.

City of Heroes es el primer juego de rol multijugador masivo con superhéroes. Cada jugador diseña su propio héroe, y puede enfrentarse solo o con otros jugadores a una gran variedad de villanos.

More info/Más información: CoH website
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